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tareq
Starting Member
3 Posts |
Posted - 2008-10-27 : 13:43:38
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| hi all , i'll talk directly:i have for ex. 4 tables , the main table is "Player" .Suppose the following :- every player has one or more weapons.- every player has one or more mask (there is many typs of masks).- every player has only 1 car, and 1 car takes 1 or more player.---------------------PLAYER---------------------- PlayerId ( int PK )-name-WeaponId-MaskId-CarId- any other columns---------------------the weapon table---------------------WEAPON---------------------- WeaponId ( int PK )-PlayerId-weaponType- any other columns---------------------the mask table---------------------MASK---------------------- MaskId ( int PK )-PlayerId-maskType- any other columns---------------------the car table :---------------------CAR---------------------- CarId ( int PK )-Cartype- any other columns---------------------** the relations maybe as :PLAYER (1)----->(many) WEAPONPLAYER (1)----->(many) MASKCAR (1)----->(many) PLAYER** my ques. is : how can the foreign keys be done ? what it will be exactly ?2nd : when and how i make more than one PK in one table ?thx in advance...Tareq |
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visakh16
Very Important crosS Applying yaK Herder
52326 Posts |
Posted - 2008-10-27 : 13:49:36
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| why have you included playerid in each of tables like weapon,mask ...?you already have all of their PK columns in player table which represents relation. |
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tareq
Starting Member
3 Posts |
Posted - 2008-10-27 : 18:47:44
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| I think they should exist in these tables as the FKs ! does things done like this ? or what ? |
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hanbingl
Aged Yak Warrior
652 Posts |
Posted - 2008-10-27 : 19:41:15
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| it really depends..You don't need FK in these tables when any Weapon or mask can be used by 1 or more players. I'd think You'd create one type of mask/weapon that is suitable for more than 1 players, in this case you don't need PlayerID in these tables.You could also drop All the IDs under Player and leave player table as:PLAYERPlayerID (PK), NAME, etc...WeaponWeaponID (PK), PlayerID (FK), weapontype etc...MaskMaskID (PK), PlayerID (FK), masktype, etc..CarCARID(PK), PlayerID (PK,FK), cartype, etc |
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